/**
 * 
 */
package de.cbf.cam.map2d;

import de.cbf.cam.map2d.shapeListeners.PlayerShapeListener;

/**
 * @author Stefan Alter
 *
 */
public class ShapeListenerProvider {

	//methods to get prepared listeners
	
	/**
	 * @param character
	 * @return SelectionShapeListener(drawing circle at selection) +<br>
	 * 	HoverListener (displaying .toString at position)
	 */
	public static PlayerShapeListener getPlayerListener(Object character){
		return new PlayerShapeListener(character);
	}
}
